AI Insights · Timothy · April 2022
Top 5 Panda Games Apps on iOS in Oceania: Q1 2022 Performance
Explore the performance of the top 5 Panda-themed games on iOS in Oceania during Q1 2022, with insights on weekly downloads, revenue, and active users.
The first quarter of 2022 saw varied performance among the top 5 Panda-themed games on iOS in Oceania. Here’s a detailed look at their weekly downloads, revenue, and active users based on data from Sensor Tower.
Bubble Shooter - Panda Pop! From Jam City, Inc., this game experienced fluctuations in its weekly revenue, peaking at around $5.8K in mid-January before gradually declining to approximately $2.8K by the end of March. Weekly downloads reached a high of 380 in mid-January, then tapered off to 240 by the end of the quarter. Active users also saw a decrease, starting at 859 in late December and ending at 761.
Dr. Panda Town Tales: New Life Dr. Panda Ltd’s game saw its revenue peak at $3.2K in the last week of February, with the lowest point at $1.8K in late March. Downloads showed a similar trend, with a high of 1.8K in mid-January and a dip to 1.3K by the end of March. Active users increased from 2.7K at the start of Q1 to 4.4K by the end of February, then slightly decreased to 3.6K by the end of March.
Baby Panda World - BabyBus BABYBUS’s application experienced a peak in revenue of $620 in late February, while the lowest recorded revenue was $202 in late January. Downloads were relatively stable, peaking at 295 in late December and seeing a low of 102 in early March. Active users fluctuated, starting at 1.5K and ending around 1.1K by the end of the quarter.
Dr. Panda Restaurant 3 This game from Dr. Panda Ltd had a modest revenue trend, peaking at $171 in late December and dropping to $49 by the end of March. Downloads were highest in mid-January at 499 and saw a low of 218 in late March. Active users increased from 241 in late December to a peak of 509 in mid-January before declining to 248 by the end of the quarter.
Taichi Panda: Heroes Snail Games USA Inc.’s game had the lowest revenue among the top 5, fluctuating between $13 and $25 throughout Q1. The download numbers were minimal, with only a few weeks recording any downloads. Active user data was not available for this game.
For more detailed insights and data, visit Sensor Tower.